To meet the synthesis mark scheme, you are required to source and edit short audio files to develop new sonic elements; pitch-mapping, cutting/trimming, looping; creating new meanings or effect; sample rate and bit-depth; manipulation using sampling.
1. Cutting/Trimming Vocal samples - Method 1
2. Cutting/Trimming Vocal samples - Method 2
3. Pitch Mapping
4. Looping and Re-triggering (fast repetition of a word/syllable)
5. Manipulation - Flex Time - Rhythmic/Time Stretch
6. Manipulation - Flex Pitch - Harmonising and Group Processing (EQ automate LPF)
7. Sample Stuttering 1 (Gapping)
8. Sample Stuttering 2 and Fade Speed up/slow down effect (VERY COOL EFFECT)
9. Programming Drums - Reversing Samples
10. Drum Machine Designer - This is more how to use DMD, you’ll need to manipulate samples within DMD to gain further marks