Creative effects; adding time-based effects or processors to modify existing sounds; control of core and detailed parameters.
As long as Synthesis and Sampling has been applied tastefully; you’ve chopped and (re)sized samples to create effective rhythmic elements and exploited the wide range of vocal techniques by applying time stretching, pitching(mapping), harmonising, reversing, spin up/ down (slow/speed fades), filtering LPF and used side chaining, then you are on your way to meeting the mark scheme criteria for creative effects
You can apply the following effects, as long as it’s reflective in the action, pace or emotion of any of the briefs, don’t just place anywhere in the piece without justifiable reason
1. EQ Sweeps
2. EQ Telephone Vocals Effect
3. Creative Panning / FX Panning
4. Basic Application of Reverb
5. Reverse Reverb
6. Shimmer Reverb
7. Gating - Rhythmic Effects
8. Delay - Pitching
9. Delay - Automate send, Panning and Phaser
10. Delay Designer - Create patterns (melodies) out of delays
11. Bit Crushing (Distortion) - Sample Rate and Bit depth
12. Modulation FX Chorus and Ensemble
13. Modulation FX: Flanger
14. Modulation FX: Phaser with Pitch Bending